Pack 302 Campout Checklist
While Scouts generally know what they should bring on a campout, a checklist can be useful in minimizing things that get forgotten.
Carry-on Gear (in small day pack or fanny pack)
Camping Gear
Clothes
(packed in plastic zip-lock style bags, don’t put all items of one type in the same bag)
Cold Weather Add-ons
Optional Items (as appropriate for the event)
What NOT to Bring
Carry-on Gear (in small day pack or fanny pack)
- Small flashlight (no bigger than 2 D cells) or headlamp
- Rain Gear (poncho at a minimum, rain jacket and pants recommended)
- Money if needed for a fast food stop
- Boots are recommended for cold weather and hiking.
Camping Gear
- Spare batteries
- Sleeping Bag (packed in plastic bag preferably inside a stuff sack)
- Thermarest or sleeping pad
- Water Bottle (full)
- Tent
- Cub Scout Handbook (in plastic bag) plus a pen
- Pocket Knife (after earning Wittling Chip)
- Toothbrush and toothpaste, small soap
- Camping or regular towel
- Bandana
- Watch
Clothes
(packed in plastic zip-lock style bags, don’t put all items of one type in the same bag)
- Scout uniform, with neckerchief, slide and hat (as available)
- Underwear, one per day, plus one extra
- Socks, one pair per day, plus one extra. For cold weather bring warm socks (preferably wool or polyester, not cotton). For hiking, liner socks are great.
- T-shirts, one per day, plus one extra
- One pair of shorts (except in very cold weather)
- One pair of long pants
- Hat – baseball or brim style
- Extra pair of shoes, tennis shoes are ok
- Sleeping clothes
Cold Weather Add-ons
- Hat – stocking type or balaclava
- Long Underwear, top and bottom
- Gloves, non-cotton, preferable water resistant
- Warm Coat
- Fleece pull over
Optional Items (as appropriate for the event)
- Camp chair
- Swim Suit
- Gloves, non-cotton, preferable water resistant
- Sleeping bag should be rated at least 20 degrees
- Compass and whistle
- Insect Repellant
- Sun Screen
- Pillow
What NOT to Bring
- Electronic Games, CD/MP3 Players
- Anything expensive or irreplaceable
- Magic, D&D, or other role playing games
- Sheath knives or any knife with a blade > 3”